A downloadable asset pack

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The Snog's Timer Manager is perfect for developers who need an easier way of making and managing timers, as well as a more precise control over timed events, cooldowns, animations, puzzles, and more.

Built with flexibility and ease-of-use in mind for all types of developers, this asset allows you to define timers via code or through pre-made ScriptableObjects. The custom inspector makes it easy to visualize and manage timers during play mode for debugging.

Whether you're building a puzzle game, a combat system, or a narrative experience, Snog's Timer Manager will save you time and keep your project clean.

Features

  • Minimal setup — works out of the box
  • Timers with UnityEvent support
  • Runtime and build-compatible loading ScriptableObjects via Resources
  • Custom inspector with progress bars, filtering, and control buttons
  • Manual and dynamic timer creation via code
  • Pause, resume, stop, and remove timers at runtime


Contact:

  • GitHub
  • Email: snogdev@gmail.com

Download

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Click download now to get access to the following files:

Snog.zip 155 kB

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